Vo'Quv: Weapon choices?
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Join Date: Jun 2012
07-09-2012, 03:14 PM
I don't think using disruptors on the vo'quv is really a very good idea, since the disruptor debuff will likely show up thanks to your swarm of disruptor-using minions.
Also, beam boating was what I'm trying to get away from since my gravity well demands that I face forward, yet my beams demand that I face sideways. Given the slow turn rate, that's a significant chunk of downtime for the rear beam arrays.
My new setup allows me to stay facing my target, ensuring nearly 100% uptime for all weapons and no need to turn in order to use my science abilities.
(My fed science ship is much more suited to beam boating because of its excellent turn rate, but not this thing. No way!)