(Fleet) Aquarius Destroyer Speculation/Discussion.
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Join Date: Jun 2012
07-14-2012, 10:46 PM
Originally Posted by
it doesnt seem that bad if your running an all energy weapon build on this ship. One less turret = less power drain which adds to more power for your current weapons that are firing. If you have even flown a bird of prey youll see its not all that bad. Its not much to give up for a bit more speed and manueverability
I think you missed a few things.
1) Aquarius Base Turn = 16 vs. Hegh'ta Base Turn = 21
2) Hegh'ta gets innate
vs. Aquarius gets Nothing
3) Aquarius Shield Mod = 0.66 (regular) & 0.72 (Fleet) vs. RA Hegh'ta Shield Mod 0.8
4) Hegh'ta completely universal BOFF stations including Commander & Lt Commander vs. Aquarius with Uni Lt & Ensign.
5) Hegh'ta 120k dilithium or free choice at level up vs. Aquarius at 2K Z points and T4 Fleet Shipyard.
The Aquarius is a Hegh'ta with no battle cloak and no special ability at all with even less shields than the Hegh'ta and less turn rate than a Defiant - much less a Hegh'ta.
Enhanced battle cloak, which grants both an offense bonus as well as a defense tool to compensate for poor survivability is no where to be found on this ship, nor is any equivalent ability of comparable power.
The design of this ship fails on multiple levels, on top of that it costs 2k Z points for ONE character and requires a T4 Fleet ship yard!
Last edited by ussultimatum; 12-04-2013 at