TRIBBLE Maintenance and Release Notes - July 18, 2012
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Join Date: Jun 2012
07-18-2012, 02:46 PM
Originally Posted by
[*]Updated Ground and Space Energy Weapon Procs.
Most were improved in effectiveness.
Ground and Space Plasma DoT procs and Tetryon Shield Damage procs were significantly increased.
Plasma DoT procs can now be improved with skill.
Space Polaron now Debuffs subsystem power for 5 seconds.
Ground Polaron proc duration was doubled.
Plasma Dots on Energy Weapons in Space still need to be increased. I'd say, personally, at least a max (with training) of 100 per second.
Right now, with Plasma beam Array I can get it up to Maybe 21.2 per dot. With 3 Plasma Consoles About 25 with 4 Consoles in an Escort. Fire at Will actually REDUCES the Plasma dot to 10.
Plasma torpedoes seem to be right where they should be. My Plasma Torpedo's Dot with 3 consoles is 1671.4 And if I Torpedo: Spread 2 it goes upto 207.3 per tick.
So again, Either A: Increase Plasma Energy Dots MORE, or make it so that Fire at Will and/or Beam overload Increases the Dot Drasticly higher.
You think that your beta test was bad?
Think about this:
American Football has been in