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Captain
Join Date: Jun 2012
Posts: 771
# 8
07-23-2012, 07:01 PM
Quote:
Originally Posted by commodoreshrvk View Post
I hope this means that all the colonists will now not start dying upon the mission starting, if not it was a waste of time to even put the last two in as most times they are already dead (especially the last one) by the time a group clears the mobs. Even in a well organized group it is a 50/50 to get to the second colonist in time. Perhaps they are bugged and should not start dying until a certain waypoint is reached like the what happens with the Diplomats and Consoles?
Actually, I have no problem saving the last two normally on my characters if I have a half-decent group.
Ainu - Join Date: Aug 2008
Foundry Missions: 1) The Source of Power (ST-HSWUBD5TQ) [Federation] 16+
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