Anyone have issues with 'runners' in Colony Invasion?
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Join Date: Jun 2012
07-24-2012, 10:37 PM
Originally Posted by
Yep I have been there and it is a pain. Something that could go a lot faster if people work as a team goes twice as long when someone tries to be a hero and run off and do everything themselves.
People who dont use the chat window in PUGs should burn in the flaming pits of hell.
I find that most of these "Heros" are vetern STF ground players who should definitly know better
reminds me of my first STF elite ground infected - I ran ahead into the last room and died pretty quick as the other 4 stayed at the entence - one said : "he'll be back" as I ran in
then the other said "respawn if your ready to go in as a team" - I learned my lesson quick
Unfortunately - unlike STF ground - if you spawn the map and keep going the mod moves back down the map to where the rest of the team is- that's why runners screw the team