Official thread for Season 6 Foundry Issues
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Join Date: Jun 2012
07-27-2012, 07:43 PM
*Some missing dialogues; both were incidental ones that triggered as soon as the player appeared on a new map.
*Interactive objects that are now very hard to line up correctly that worked fine before (scanning objects where I needed to keep moving around for the interact option to appear and stay available).
*Triggers for background effects not working in the same order they did before.
*Randomly, dialogue boxes that appear when a task is completed don't go away and the next task can't load up. Both times this happened I was forced to leave the game and re-enter to clear up the problem.
Last edited by ajstoner; 07-27-2012 at