Official thread for Season 6 Foundry Issues
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Join Date: Jun 2012
07-28-2012, 01:55 PM
Originally Posted by
Yeah. My guess is that this is similar to what happened when some turbolifts were showing (non-functional) options to go to the Engineering and Crew decks of the ship interior.
An in-game asset was flagged to generate a certain response on one map (ship interior, I'm thinking? Maybe Bajor ground?) and that asset also appears in Federation Starbases and the Foundry, which brings up the "Interact" option but not the function attached to it, which is mission map specific.
interesting. Well, at least that means I don't have to sort through a complex set of triggers. If it's related to the replicator prop, then it would make sense.
Thanks for sharing the info and link everyone.