Official thread for Season 6 Foundry Issues
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Join Date: Jun 2012
07-29-2012, 03:38 AM
Originally Posted by
Kirksplat, what could have happened in yours that I had happen in another mission on Tribble that got published. You're using one of the triggers there that got wonky with the new changes to them, (this component/component what have you) they still work but show a bumb "interact" label. When you go in to edit it, and simply re-select those objects and check the triggers the problem may correct itself. At least, it did when I had that happen to mine.
I really do think it might be related to the replicator prop. It also happens in slaves and seductions and that is a really simple trigger with the replicator. Interact with a martini glass spawns a cup of bloodwine and then the character drinks the bloodwine. I do the same thing with the glasses all over the place, and this weird "interact" occurs only near the replicator. I will certainly do what you suggest though.