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Captain
Join Date: Jun 2012
Posts: 668
# 29
08-01-2012, 02:18 PM
Quote:
Originally Posted by lordmalak1 View Post
Your assuming the 33% is constant everytime the mines are dropped, but there's also 67% chance of no proc. 100% means it ALWAYS applies a a debuff, AND the magnitude was increased to 25% to compensate for 1 less mine dropped. Statistics isn't my specialty.

Just be ready to RESPEC your capt so you'll have skillz to cancel the debuff, and your TAC has APO. Ship may also need inertial dampeners, and capt skill if I read it right.
Assuming someone ran over a cluster under the old system then you have to use this probability formula...
1 - ( ( 1 - x ) ^ y )
When you do that you find that there was a 87% chance to land at least one proc in a mine cluster... hence why anyone that ran mines ONLY ran chrons.

Lets all be honest Chron mines where pretty much 100% chance of proc before... so I am willing to believe that this change really is a chron nerf... of course tying it once again to the skill tree is a fantastic way to sell more respec tokens.