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Ensign
Join Date: Jun 2012
Posts: 17
# 3
08-01-2012, 11:30 PM
Captain, Level 33.

And your strategy couldn't have been more wrong.

Even maintaining distance, these bastards heal their damage as though nothing has happened. All your strategy did for me was make me die slower.

These things are a pure cheat in the system and remain impossible to beat. No matter what I did, instead of taking me 10 seconds to die, I can now hold out for a good 5 minutes before I die. I don't know what bonuses these ships have, but they certainly give a disadvantage to the player and make the game unplayable in Romulan space. While I pelt away at their shields, and even cause their shields to fail, their hull integrity is beyond unreal. And no matter how much damage I do to them, their hull heals as fast as a single disruptor blast takes down my shields, even at 6-9 km distance.

I hope this will be addressed in the next update. This is a really horrible cheat for the system and I'm real close not wanting to play STO anymore for the simple fact that a sup't-up (to the point of cheating) mid-level Romulan ship sucks the fun out of playing this incredible game. I've shared some missions with some of my Admiral fleet buddies, and when the computer automatically sets the level of the Romulan based on their level, they also have a really hard time beating those ships without suffering extreme damage or ship injury.

And what's more... a Valdor should be more powerful than a D'deridex! The Romulans in this game are completely off balance. PLEASE fix this, SOON!