The Foundry - Season 6 Release Notes
View Single Post
Join Date: Jun 2012
08-04-2012, 10:29 AM
Originally Posted by
The name displayed in the reticle for interact objects is now labeled with the actual name specified for that object in the map editor.
Authors will probably want to rename the objects and contacts they've placed, since players will now see what used to be a private name.
This doesn't seem to be working as described. In one map, I have 32 identical satellites as objects. Each one has a unique name, but they're all labeled in the reticle simply as "Object". (Other types of objects on the map do have their correct names displayed.)