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Join Date: Jun 2012
Posts: 970
# 3
08-07-2012, 06:54 PM
(i may not be right but this is what happens ((i think))

When you deploy a turret it finds a target,
if in range it shoots target til it is destroyed or until the turret is destroyed

If the target is OUT of range, it sits there until the target IS destroyed, then finds a new target, (if new target is out of range.. it sits there til its out of range target blows, then targets something new)

When you next use a turret, click on it, then click the turret's target, and check if it is out of range (to see if i am right.)

The same thing happens with cloaking tractor mines, i tried them in Cure Space normal once, the mines targeted a nanite sphere and let Birds of prey past.

I think its a single targeting-out-of-range issue