Thread: Science careers
View Single Post
Empire Veteran
Join Date: Jun 2012
Posts: 201
# 5
08-07-2012, 07:38 PM
Tanshuuu,
Give this website a look:
http://www.stoacademy.com/tools/skillplanner/

It should point you in the right direction.

For my medic, (ground, Medic kit) I do something like this:
Medic 9, weapons 6, Phys and PS 6, Sci 4, Threat 0, Prob 0, Will 4, Armor 5, Prob 0.
Now, one could medic-tank and max medic, threat, will, PS and Armor, too.

For a debuffer/Damage (Physicist kit), I do something like this:
Medic 0, Weapons 6, Phys 0, PS 6, Sci 6, Threat 0, Prob 6, Will 3, Armor 5, Particle 0.
(leaves 1,500 points to play with. Can't remember where my guy with this setup put those atm).

Anyway, that planner has great options and really lets you get an idea what you're aiming for.
Hope that helps!
-------------------------
It's me, Chrome. [Join Date: May 2009]

"Oh, I may be captain by rank... but I never wanted to be anything else but an engineer." ~Montgomery Scott~