View Single Post
Commander
Join Date: Jun 2012
Posts: 387
# 10
08-08-2012, 01:41 AM
Quote:
Originally Posted by dashuk2381 View Post
I'd love to see some of these carriers in my PuGs. I just wind up with the ones that sit around and get face-rolled by sphere's because they don't have the proper BOFF powers. One guy kept asking me how I was healing his plasma fire, come to find out he has no clue about hazard emitters(or debuff clearers in general) and has no armors in his engineering slots. *facepalm* With 2 Neutroniums and 1 Monotonium I don't even see more then 1% hull dmg when I get hit with the plasma fire.
See: previous post. I can have tt up with 5 seconds of voneroubility, and can use a combo of e2s/tss/polarize hull/aux 2 sif to cover that weakness. Trying to get good grav sci's so my gw/ss/ sensor scan combo can get better. To beat gates, do what you would with a cube- get on top of it, rotate tanking abilities, draw aggro, and leave the gate open to escorts with the dps to finish it.
When in doubt, (hehe) c4!
This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines