Ensign
Join Date: Jun 2012
Posts: 20
Quote:
Originally Posted by lordmalak1
Out of the box ST:O got the shield config wrong- they use a 4 sided 'box', where canon and many other trek games are hexagonal (6 sides). Strike 1.
ST:O configures the weapons into the 4 sided box with fore/aft only arcs, where most other trek space games use the hexagonal model where there are left/right firing arcs. Strike 2.
ST:O forced the Federation sci-cruiser doctrine onto the KDF cruisers, making them primarily science/exploration cruisers instead of 'Battle' cruisers that warlike species use to conquer enemies with. Strike 3.
ST:O took a stupid B&B theme and ran with it- they took a small/lightly armed patrol ship (BoP) and turned into the heart of the fleet, with powers beyond absurd. Side retired.
|
To me all the games appear to have got stuck on the board game concept - space is 3D - so why no "upper" and "lower" shields/weapons?
|