Cygone's Nebula Build
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Join Date: Jun 2012
08-10-2012, 09:12 AM
Oh, I agree that is was bugged, but in a way that actually balanced it, lol. Its base damage, on all levels needs a bump. I'm an engi with 3x particle gen mk xii rares, particle gens maxed, and my PSWIII damage is around 15k I believe around DS9. This makes for a general hit of ~14k, which is just a couple thousand above my photon torpedo crits. Considering I can crit with a torpedo much more often than I can use my PSWIII, and I need to be w/in 3km as opposed to 10km...its base damage definitely requires a boost to keep its damage on-par with other kinetic damage options.
Last edited by mehen; 08-10-2012 at