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Join Date: Jun 2012
Posts: 658
# 20
08-16-2012, 01:20 AM
LOL @ torpedo casualties.

The fault lies with Cryptic programming the torpedoes to do something like -50% or -20% crew damage per hit according to the game stats.

Probably never bothered to rebalance the stats to take into account the current year's giant flagships, carriers, etc.... and the fact that these giant ships should in the first place have superior inertial damping and emergency forcefields built as standard.
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