Is PVP the only factor you judge "Balance" by?
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Join Date: Jun 2012
08-17-2012, 01:18 PM
Originally Posted by
I don't PVP. I hate doing it and just enjoy playing against the NPCs in this game.
But something has me curious. I don't know if that's actually the case, but I tend to notice here on the forums that whenever anyone is discussing gameplay balance whenever a skill gets nerfed or a new ship is introduced, I get the feeling that they're only specifically talking about how those changes stack up to other skills and other ships in PVP only.
Am I kind of in the ballpark here? I dont' really see why there would be any need to discuss how well the Regeant class Assault Cruiser holds up to other vessels in the game if that wasn't the case, because all ships are suppose to have a defining trait, no matter how offset the gameplay might be because of it.
I think to some extent yeah, I'm not a PVPer but I do acknowledge that some of Cryptic's NPC critters cheat. Literally, when you look at their powers they might be able to throw out let's say...GW3, and PSW3 - two commander science powers. It's impossible to balance against that sort of thing really.
Now PVP's skewed by player ability, but its fair to say if you're looking at a similar player you get a better idea.
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