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Commander
Join Date: Jun 2012
Posts: 389
With the release of the Metreon Gas Console (freaking finally!!!), I have decided to share my Sovereign/Enterprise-E canon build I made sometime ago. There's one for the Assault Cruiser, the Regent-class Assault Cruiser, and the Mirror Star Cruiser. There may be a few kinks in it but, I'm trying to perfect it the best I can. I mean, I'm making a build for a ship I probably won't get until Christmas.

For the Assault Cruiser and the Refit, it's pretty much the same, except put the Metreon Gas Module on the Refit. I know people like different modifiers (like Acc, Dmg, CrtD, CrtH) to I'll leave it up to you to pick what modifiers you want. And as for consoles, pick what you like, but I suggest an RCS Accelerator or two and fill the Tactical Consoles up with the Phaser Relay console.

Colors
The Left color has to be black, the left one I set as gray. All patterns need to be Andromeda, and the hull material is Type 2 with Windows Type 2.

Weapons
-Fore
Phaser Beam Array
Quantum Torpedo Launcher
Photon Torpedo Launcher
Phaser Beam Array

-Aft
Phaser Beam Array
Photon Torpedo Launcher
Photon Torpedo Launcher
Phaser Beam Array

Devices
Scorpion Fighters (a nod to Star Trek Nemesis)
Auxiliary Batteries
Shield Batteries
Weapon Batteries

Bridge Officer Layout (Assault Cruiser)
-Ensign Tactical
Tactical Team

-Lieutenant Tactical
Torpedo Spread
Beam Overload or Fire at Will (a nod to Star Trek Armada's intro video)

-Lieutenant Commander Engineering
Emergency Power to Shields
Reverse Shield Polarity
Directed Energy Modulation

-Commander Engineering
Emergency Power to Shields
Emergency Power to Engines
Extend Shields
Directed Energy Modulation

-Lieutenant Science
Hazard Emitters
Transfer Shield Strength


-----Assault Cruiser Refit------

Add the Wide Angle Quantum Torpedo Launcher in place of one of the Fore Quantum Torpedo Launchers.


-Ensign Tactical
Tactical Team

-Lieutenant Commander Tactical
Torpedo Spread
Beam Overload
Torpedo High Yield

-Lieutenant Commander Engineering
Emergency Power to Shields
Reverse Shield Polarity
Directed Energy Modulation

-Commander Engineering
Emergency Power to Shields
Engineering Team
Extend Shields or Aux2SIF3
Directed Energy Modulation

-Universal Station
This officer slot really depends on what you want out of your ship. If you want more of a healer type ship, put a Science Officer or Engineering. if you want a bit more damage, I suggest a Tactical Officer with Fire at Will trained.




-----Mirror Star Cruiser-----
This one was a little tricky, so I had to go and look at the regular Star Cruiser, and see what the difference is. In my opinion this is a really decent Sovereign, because of that extra Science Officer slot in place of the Tactical Officer Slot.

-Lieutenant Tactical
Tactical Team
Torpedo Spread (Or Beam Overload or Torpedo High Yield)

-Lieutenant Commander Engineering
Emergency Power to Shields
Reverse Shield Polarity
Directed Energy Modulation

-Commander Engineering
Emergency Power to Shields
Emergency Power to Engines
Reverse Shield Polarity
Directed Energy Modulation

-Ensign Science
Polarize Hull

-Lieutenant Science
Hazard Emitters
Science Team




I really hope you all enjoy and if you have any questions, please ask away, or mail me in-game @asardetemplari

Last edited by asardetemplari; 10-16-2012 at 02:57 PM.