Captain
Join Date: Jun 2012
Posts: 1,365
Quote:
Originally Posted by flekh
BOff ability modifiers work for both types of torps, the same way.
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Nope:
http://www.stowiki.org/Ability:_Torpedo:_High_Yield
Quote:
Upgrades your next torpedo attack.
Deals heavy damage against a single target.
Fires 4 Torpedoes, each dealing 55.5% of normal damage, (total 222% of normal), for Chroniton, and Transphasic Torpedoes.
Fires 4 Torpedoes, each dealing 74.2% of normal damage, (total 296.8% of normal), for Photon Torpedoes.
Fires 4 Torpedoes, each dealing 73.7% of normal damage, (total 294.8% of normal), for Quantum Torpedoes.
Fires a Destructible Torpedo dealing 400% normal damage for Plasma Torpedoes.
Fires a Destructible Torpedo dealing 162.5% of normal damage and generating a disabling 1KM diameter rift for between 2.4 and 7.2 seconds for Ticobalt Torpedoes.
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Also bear in mind that photons are just under a third more powerful than phasics in terms of base damage, meaning crits will scale at a lower rate (a phasic crit is about on par with the base damage of a regular photon).
Last edited by shimmerless; 08-18-2012 at 10:03 PM.
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