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Join Date: Jun 2012
Posts: 387
# 14
08-20-2012, 09:08 AM
Originally Posted by ussultimatum View Post
As I mentioned earlier, I don't think that allowing Player A to increase Player B's threat is a good idea as it has potential for griefing or causing accidental deaths.

I see what you're saying, that it would work according to Player B's ranks in threat control (so they already have decided to handle some level of threat) - but I just think it has too much potential for problems.
No potential for griefing if its tied to tc skill. Apd from griefer to escort w/ 0 tc= dmg resistance but no tg.
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