Interactive objects... lit by creepy candle flames?
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Join Date: Jun 2012
08-20-2012, 03:59 PM
Originally Posted by
The FX change was due to a code change made a while back, which broke the old style of FX that had been applied to clickies. Rather than revert the code change, a new type of FX had to be made, which did not rely on the object's position.
Transtation - The STO engine was updated to the current stable NeverWinter code branch, and that branch had the new NeverWinter interact graphic; so STO inheirited it. It's fixable, but with such an ambitious and overloaded STO development schedule that we're on now, it's low priority,
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from June 2008 to June 20, 2012
PWE Drone says, "Your STO community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."