Advice on Ship Choice for a Tac Captain - RP and PvE only
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Join Date: Jun 2012
08-21-2012, 12:44 PM
If you're a fleet admiral, then the chances are high that you're going to be commanding a desk somewhere in the Sol system (probably Starfleet Command or Earth Spacedock), bravely staving off the unrelenting hordes of paperwork and facing the dreaded consequences of arthritis.
If you're going to ignore THAT, however, then I would say you have four choices.
1. Assault Cruiser Refit. This is primarily because you already proposed it and it's a nice ship. However, it's pretty run-of-the-mill and while I'm sure it can act fine as a command ship, it's not really an admiral's ship, if you know what I mean.
2. Odyssey (any subclass) - This is the flagship class, and is massive and well-protected. This is probably the most likely candidate for your flagship.
3. Atrox Carrier - This is what I would consider the only truly viable alternative option to the Odyssey, being the Federation's largest carrier (and only dedicated carrier).
4. Dreadnaught (Galaxy-X) - While it's more likely that the Odyssey would fit into this role, the Dreadnaught seems to me to kinda-sorta fit, especially with the cloak and whatnot.
Bottom line - drop the alien ships, they're from entirely different space fleets and probably are only used by special ops captains or for special missions. You want a well-protected, well-known, capital ship with a large crew and a lot of firepower by either proxy (e.g. fighters) or itself. In case you dislike these options, I would advise you away from escorts and science ships, especially escorts. Escorts are glass cannons with a lot of firepower and probably some of them are considered flying coffins by the redshirts, and science ships are poorly-armored, seem to have so-so firepower, and most of their ships seem ill-suited to a command ship role. They are generally NOT going to be putting a fleet admiral in danger unless it's absolutely necessary.
Of course this is all IMO, YMMV.