New to Foundry looking for a animation guide
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Join Date: Jun 2012
08-22-2012, 03:33 AM
Jobs, in my experience, is largely worthless. First of all it only works with a select few consoles, but that is not the major issue with it. The problem is that the NPC don't always seem to get very close to the console before going into jobs mode, and also they don't seem to stop their "job" when changing over to wander.
Both of these result in the NPC standing around typing the air (or walking around typing in the air), which looks ridiculous. Unless something has changed recently, my advice is to just ignore the jobs state. If you want an NPC typing at a console, just place them next to it with a typing animation. If you want them to wander then have them do something else with their idle animation or chat animation.
Click here for my Foundry tutorial on Creating A Custom Interior Map.