View Single Post
Career Officer
Join Date: Jun 2012
Posts: 5,694
# 6
08-23-2012, 09:24 AM
Originally Posted by velktra View Post
I had a fleet alert timer run out yesterday with one enemy ship still on the field. A ship that was almost dead. That's more disappointing than failing early.
Agreed - that does suck, and is actually probably worse than failing the optional on an STF by mere seconds.
Originally Posted by iconians View Post
Instead of asking the question "Why are players doing this?"

The question being asked is, "How do we stop players from doing this?"