View Single Post
Career Officer
Join Date: Jun 2012
Posts: 5,694
# 6
08-23-2012, 09:24 AM
Quote:
Originally Posted by velktra View Post
I had a fleet alert timer run out yesterday with one enemy ship still on the field. A ship that was almost dead. That's more disappointing than failing early.
Agreed - that does suck, and is actually probably worse than failing the optional on an STF by mere seconds.
Quote:
Originally Posted by iconians View Post
Instead of asking the question "Why are players doing this?"

The question being asked is, "How do we stop players from doing this?"