How to break the system with the Fleet doff system
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Join Date: Jun 2012
08-24-2012, 08:23 PM
I don't really see how this is game-breaking. By your own admission your fleet is not even to Tier 2 yet. If it were as simple as you make it out to be, why aren't y'all pushing Tier 3? The answer is because it's a huge time investment. It takes time, dilithium, and EC to get those fleet credits in the first place, which you fail to take into account. It then takes more time to do this starbase-to-SFA back and forth trip you speak of....a lot more time. Most people don't have hundreds of free Doff slots. You're talking hundreds of trips back and forth and a lot of time spent at the grinder. Then you're going to have a ton of Doffs that are not needed for current projects while not getting the exact Doffs that are actually required. When you need 60 security or sensor officers you could grind to more than 1,000 useable whites and still not have what you need. Then you're going to have to mail yourself all of those unused Doffs to make room for the next round while describing which type is in each mail so you can retrieve them when needed.
In the end, it's a huge time investment, and you're not guaranteeing you get the required doffs. If everyone in your fleet wants to spend all of their time and fleet credits on filling the starbase doff requirements, that's your prerogative, but I'd hardly call it game breaking.