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Career Officer
Join Date: Jun 2012
Posts: 1,247
# 33
08-26-2012, 07:33 PM
Quote:
Originally Posted by ussultimatum View Post
Full Disclosure: I'm something of a perfectionist
Ummm... perfectionist is one word for it

Seriously though, this suggestion makes a ton of sense to me... as it plays into my belief that ships/careers have specific roles in missions... and by playing those roles, you help the team overall. The ability for a tank to "yank" agro to them, should they choose... makes perfect sense.

I particularly like the suggestion that if it is applied to another target, player getting the snot beat out of them, or freighter in NWS it would reduce their overall threat.

As I am just beginning to dabble in PVP, I don't think that threat control plays any role, or has any effect rather, in pvp (I could be wrong), so this would be a PVE only effect, while leaving those who use APD in PVP with what works today.

This suggestion gets +1 from me!
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