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Career Officer
Join Date: Jun 2012
Posts: 1,528
# 8
08-27-2012, 03:19 PM
Originally Posted by walkerraptor View Post
A failure trigger.

Like when you use "Dialog prompt reached", include a "Dialog prompt failed" trigger so we can make bad things happen to people that get it wrong.
What you can do is have the Dialogue failed branch off into another direction which will give you the option to use Dialogue Prompt Reached.

A simple example:

Dialogue Pop Up -

Klingon: What do you want!
Option A: Qapla' you are a glorious warrior!
Option B: You are a coward and your father was a coward!

Option A Branch
Qapla! Come enter my house. Continue

Option B Branch
Petaq! You will have to fight my warriors to reach me

Then tie a bunch of NPC group visible triggers to the Option B dialogue branch