Quote:
Originally Posted by walkerraptor
A failure trigger.
Like when you use "Dialog prompt reached", include a "Dialog prompt failed" trigger so we can make bad things happen to people that get it wrong. 
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What you can do is have the Dialogue failed branch off into another direction which will give you the option to use Dialogue Prompt Reached.
A simple example:
Dialogue Pop Up -
Klingon: What do you want!
Option A: Qapla' you are a glorious warrior!
Option B: You are a coward and your father was a coward!
Option A Branch
Qapla! Come enter my house. Continue
Option B Branch
Petaq! You will have to fight my warriors to reach me
Then tie a bunch of NPC group visible triggers to the Option B dialogue branch