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Career Officer
Join Date: Jul 2012
Posts: 6,390
# 18
08-27-2012, 07:23 PM
Originally Posted by eurialo View Post
... you must have a good build, and you must be a good player using it and learn to face the gate too.
And another thing: a 'good build' doesn't equal 'unnecessarily huge tank because you don't bother to avoid avoidable enemies.' In similar vein, a 'good player' doesn't draw aggro from foes that can, and should, be avoided. Aggro-managment is not some sort of alleged player weakness, as you seem to suggest, but rather a skill any self-professed 'good player' should master, sooner rather than later.