New Early Leaver Penalty
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Join Date: Jun 2012
08-29-2012, 05:53 AM
Originally Posted by
Ok am in favour of keeping the penalty, but it should have some of the rules looked at.
Although this never happened to me, it happened to a fleet member last night. He was in a PUG on a STF ground, when he asked if 3 of us could join him. When he explained 3 people left the instance we explained that we couldn't join his match. Well we could, but the odds of getting in to his and not getting matched up with 2 others queued for a new one were pretty low.
So a suggestion on how to fix this.
We all know you can complete any space STF elite with just 4 players, even 3 should be able to do a cure, minus the opt. But STF ground Can be a little more tricky with 4 or less players.
So when a player or two dropout, the system should recognise this and move the match over to a pubic invite instance where you can invite friends or fleet members to replace the deserters. Plus drop the penalty when only 3 players are left in the event. So they can drop it without repercussions.
what about when you are on ise and the other four rainbow failboats blow a gen early? when the sheres overwhelm me, and theres 0 chance of sucess within an hour, i bail. and i suck the leaver penalty. i want the leaver penalty removed. the idea behind it is to prevent people from leaving in the first place. i bail anyway when an estf gets to a point where its completely hopeless...
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