The Jupiter Class Dreadnought (Version 2)
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Join Date: Jun 2012
09-02-2012, 07:07 AM
Ok, don't want the thread to be closed due to inactivity... Soooo...
Lets come up with a list of potential special abilities for the Jupiter!
1. Side Weapons
2. Gravatic Anchors: Lay a trail of mine-like structures that slow and stop enemies around them (kinda like tractor beam, but each "mine" can tractor up to 2-3 enemies)
3. Immunity to holds/repels and slows
4: Dual Warp Cores: Grants a large bonus to all power systems and halves power drain damage. Also "grants" a more powerful warp core explosion.
5: Dual Shields: A normal shield array, then a half power "skin-shield" that is damaged when a facing goes down or from bleedthrough.
That's all for now!
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