Quote:
Originally Posted by rohirrim
This could be automated.
Anyone having bellow X amount of damage done or Y amount of healing done and not passed through the checkpoints on the map don't get anything at all and to be able to do "need", "greed" or "pass" on loot you need to be within a certain radius from the group (means you won't get the pop-up if someone picks something up on the other side of the map).
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My thoughts exactly. It's simpler and probably better if the people working to win the mission don't have to stop just to get rid of a leecher.
On 21 may 2013, the lag in Star Trek online transcended EPIC! to become near complete Temporal Stasis.
Do not panic. The time distortion effect should end soon.