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Join Date: Jun 2012
Posts: 2,293
# 12
09-06-2012, 02:22 PM
I think that to really make holoemitters worth the effort:

1.) They should be a permament console with a limited time period in a 12 hour period, say 4 hrs.

2.) They should have special abilities.

3.) They should have layouts like any other T5 ship of their class.

I would have to be dragged from the Dabo table a GA meeting