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Join Date: Jun 2012
09-09-2012, 06:56 PM
Originally Posted by
So, you double checked the trigger that makes it appear? And the coordinates? An easy trick to verify coordinates is to set the item as an "interact with object" objective, that way when you do your test play of the mission yo can use the tricorder scan function to figure out where it is.
I copied the same pathing to what I did in Floods pt 1.