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Career Officer
Join Date: Aug 2012
Posts: 16
# 5
09-13-2012, 03:03 AM
Well i have used it when tac-team was not needed, but incoming damage was very high. In any case i guess i would like to keep eng team 3 because of the huge structure repair.

I am also not so sure about what else might be good...perhaps emergency power to weapons together with beam fire at will as a kind of opener to "grab" aggro? These emergency powers also share a cooldown, dont they?

On a side note i also have a tac officer in an escort, but its just not my favorite playstyle.