Is this a bug for the subspace jump console?
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Join Date: Jun 2012
09-13-2012, 08:13 PM
Originally Posted by
Not true. Jump behind the target, facing their rear shield facing? If they were heavily engaged with you and reinforced their front(?) facing shield, you'll face a weaker shield to fire at.
Or, in my case, when your GalX appears with your buff/debuffs running, you hit the target in its rea with a pair of 60K strikes from your spinal lance at a 3km distance.
Not entirely useless.
That wasn't my point, I still beat survived the torpedoes and beat teh D'deridex to hell and back. The point is that the torpedoes still followed me (and I crashed right into 'em).