TT/ST/ET scales on crew
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Join Date: Jun 2012
09-14-2012, 07:32 AM
Originally Posted by
After reading the forums, i've heard that the number of crew you have on your ship is pretty much meaningless, because crew only effects passive hull regeneration. But if Tactical Team, Science Team, and Engineering Team scaled with the percentage of your crew you have alive, it would not only make certain consoles useful once again, but add complexity to gameplay.
After all, if your entire crew is dead, you shouldn't have a tactical team to balance shield facings, or a science team to boost shields.
logic dictates that, if your entire crew is dead, there wont be much to do anymore, would there?