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Career Officer
Join Date: Jun 2012
Posts: 7,048
# 10
09-14-2012, 03:21 PM
Originally Posted by markhawkman View Post
I think it has to do with tactics and strategy.
Those are opposites though.

What this does by and large is remove some strategy and push you towards tactics, thinking less in advance and focusing on things like positioning more.

Anyway... I just completed a set of revisions. There are a few scattered dialogue tweaks and quality of life elements adjusted.

There are slight nerfs across the board and a pretty substantial nerf to the final battle, which I'll concede bordered on absurdity.

I'm about to test it on my main.