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Starfleet Veteran
Join Date: Jun 2012
Posts: 877
Quote:
Originally Posted by k668 View Post
Greetings...

Any cance I can get a detailed oppinion on my latest "Shuttle Ace" installment? The project is somewhat experimental, awfully tedious to fine-tune in terms of difficulty and also low on story content. Essentially, it says "fun shuttle action" on the tin, and that's really what the missions should convey.

Mission Name: Shuttle Ace: Tight Spot
Author: k668
Minimum Level: 0
Allegiance: Federation
Project ID: ST-HJUGVTSG9
Estimated Mission Length: 15 minutes
Method of Report Delivery: Forum post

Thanks for your ongoing valuable insights into what to expect on on the Foundry .
Federation Mission - Shuttle Ace: Tight Spot
Author: k668
Allegiance: Federation
Project ID: ST-HJUGVTSG9

----------Report Start-----------

Summary: This is a good mission with some nice map designs and challenging but fun battles. The chance to fly around in smaller craft to play a mission is a good hook to help your mission become a daily. Your only drawback to this mission becoming a daily is the location of the custom map entry. Consider moving it closer to a location other players hang out, i.e. ESD, K7 or DS9. It took 10 minutes to get to the location of the custom map. With that said, I would recommend this mission to any player who likes a good challenge and a chance to fly around in smaller craft.

Below are a couple of things I noted while playing the mission that I wanted to let you know about. Everything in this write up should be seen as suggestions on ways I felt you could improve certain elements of the mission. They are yours to do with as you see fit.

Mission Description: This is a good description with clear point about the mission. I noted no spelling or grammatical errors with this description.

Grant Mission Dialogue: This is a good grant dialogue and the follow on dialogue is also well written. I noted no spelling or grammatical errors with this dialogue.

Mission Task: Despite the fact that you indicated the start location for the first custom map in the description and grant dialogue you should also include it in the initial mission task. I noted no spelling errors with this task.

Mission Entry Prompt: This is a good use of the prompt. I noted no spelling or grammatical errors with this prompt.

MAPS:
Abandoned Mining Site near Seedea: This is a great map design with some fun and challenging battles. The story dialogue is well written. I noted no spelling or grammatical errors with this dialogue. I noted a couple of items to consider changing:
-The battles are a challenge but the initial one with no support is very tough. Consider either adding in the reinforcements from the start or cutting back the strength of the enemy.
-I did not use it but I also did not notice any indication of a respawn point. If you do not have one further into the map I suggest you add it.

---------End Report----------

Thanks again for authoring and for giving me the chance to review your work. You did a good job developing this mission. I look forward to playing/reviewing more of your work in the future.
Brian

This critique report also filed 09/15/2012 on forum posting for: "Shuttle Ace" - something to do for all you small craft pilots
If you would like a detailed review of your mission please visit my forum posting "In depth mission reports upon request" for details. Also see Evil 70th's list of missions at "Evil 70th's Missions".