"Shuttle Ace" - something to do for all you small craft pilots
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Join Date: Jun 2012
Mission Critique Report - Shuttle Ace: Tight Spot
09-15-2012, 10:39 AM
Originally Posted by
Any cance I can get a detailed oppinion on my latest "Shuttle Ace" installment? The project is somewhat experimental, awfully tedious to fine-tune in terms of difficulty and also low on story content. Essentially, it says "fun shuttle action" on the tin, and that's really what the missions should convey.
Mission Name: Shuttle Ace: Tight Spot
Minimum Level: 0
Project ID: ST-HJUGVTSG9
Estimated Mission Length: 15 minutes
Method of Report Delivery: Forum post
Thanks for your ongoing valuable insights into what to expect on on the Foundry
Federation Mission - Shuttle Ace: Tight Spot
Project ID: ST-HJUGVTSG9
This is a good mission with some nice map designs and challenging but fun battles. The chance to fly around in smaller craft to play a mission is a good hook to help your mission become a daily. Your only drawback to this mission becoming a daily is the location of the custom map entry. Consider moving it closer to a location other players hang out, i.e. ESD, K7 or DS9. It took 10 minutes to get to the location of the custom map.
With that said, I would recommend this mission to any player who likes a good challenge and a chance to fly around in smaller craft.
Below are a couple of things I noted while playing the mission that I wanted to let you know about. Everything in this write up should be seen as suggestions on ways I felt you could improve certain elements of the mission. They are yours to do with as you see fit.
This is a good description with clear point about the mission. I noted no spelling or grammatical errors with this description.
Grant Mission Dialogue:
This is a good grant dialogue and the follow on dialogue is also well written. I noted no spelling or grammatical errors with this dialogue.
Despite the fact that you indicated the start location for the first custom map in the description and grant dialogue you should also include it in the initial mission task. I noted no spelling errors with this task.
Mission Entry Prompt:
This is a good use of the prompt. I noted no spelling or grammatical errors with this prompt.
Abandoned Mining Site near Seedea:
This is a great map design with some fun and challenging battles. The story dialogue is well written. I noted no spelling or grammatical errors with this dialogue. I noted a couple of items to consider changing:
-The battles are a challenge but the initial one with no support is very tough. Consider either adding in the reinforcements from the start or cutting back the strength of the enemy.
-I did not use it but I also did not notice any indication of a respawn point. If you do not have one further into the map I suggest you add it.
Thanks again for authoring and for giving me the chance to review your work. You did a good job developing this mission. I look forward to playing/reviewing more of your work in the future.
This critique report also filed 09/15/2012 on forum posting for:
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