Are these common issues?
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Join Date: Jun 2012
09-15-2012, 06:02 PM
Originally Posted by
You cannot make npcs disappear
Supposedly the reason for this is that:
Anytime a NPC is removed from a map, be it in a Foundry mission or a Cryptic one, it counts as a "kill" for experience purposes,
this hard-and-fast rule apparently cannot be fixed or tweaked without breaking other stuff in the game, and
it's too easy to exploit when making farming/grinding missions. (That is, if you could remove NPCs from a map, there'd be nothing to prevent some unscrupulous author from designing a mission that consists of nothing more than beaming onto a ground map that's maxed out with NPC's, and then interacting with an object that makes all the NPCs go away, thereby "killing" them all and instantly "earning" tons of XPs in addition to being too easy a way to grind for dilithium, and now fleet marks as well).
Part I: Available for Fed and KDF allies
Parts II and III: In development
Last edited by paxfederatica; 09-15-2012 at