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Join Date: Sep 2012
09-17-2012, 06:18 AM
Foundry Art: Part One
This is a short mission that takes a step by step guided approach to making a custom level. It is about visuals and cinematics. It's not a foundry usage tutorial.
The idea is to show new map builders, how to take the sunny and glorious Risa map, and turn it into a mysterious, dark and spooky swamp.
Each group of objects is placed by dialogue prompts that explain the reasoning behind the object placements.
Please enjoy "Foundry Art: Part One" by TechieTrekie