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Career Officer
Join Date: Jul 2012
Posts: 1,479
# 5
09-18-2012, 05:24 AM
Build is a complete disaster. If you want to go the cannon route

Weapons: Disruptor Cannon x 3, 180? Quantum torpedo x 1
Aft: Disruptor Turret x 4
Antiproton is for escorts, not cruisers, you can't hit hard enough and kill fast enough. Use distruptors to weaken and increase DPS.

Shield - Maco/Omega
Deflector - Borg/Omega
Engine - Borg/Borg
*The Maco + 3 pc borg is survivability king, the 2 pc omega set will make you turn much faster and add shield drains to every cannon shot

Tac - Disruptor x 3, you can put a quantum in, it won't help as much
Eng - Borg console, Neutronium, whatever else you want, RCS might help with the omega set
Sci - Field generator x 2
Device: Shield Bat, Weapons Bat, Deuterium, Subspace field modulator


Ensign Tac: Torp Spread 1, CSV1/APD, CSV2
Lt. Cmd Tac: Tac Team 1,
Universal (Sci): Polarize hull 1, Hazard emitters 2
Cmd Eng: EPtW1, EPtS2, EPtS3, Aux2SIF3
Lt Eng: EPtW1, RSP1

2 Cons w/ Tact team cooldown
The other three... your choice, lots of flexibility if you want defence or offence.
You can reduce cannon cool downs, or emergency power cooldowns

You should have all your weapons in firing arc pretty much all the time on this ship.