Kit swapping is getting fixed!
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Join Date: Jun 2012
09-18-2012, 10:36 AM
Originally Posted by
this removes for me any point in having more than 1 kit, I have 3 for my engineer such that I can adapt in mid mission to suit my situation for example I run a bunker fab kit and an enemy neutralisation kit as well although my primary use for the enemy neutralisation kit is it's chroniton minefield so I walk up to a doorway swap to enemy neut, lay down the minefield and then swap back to do my turrets and gens.
If they take away my ability to change mid mission then not only will my engineer suffer, my sci will suffer and as a result any team I work with will suffer
The issue here is the ability to swap and accrue an army of pets which was not intended in the first place. Choose your kits wisely. Facerolling is no fun for anyone.
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Last edited by sabrefyre; 09-18-2012 at