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Commander
Join Date: Jun 2012
Posts: 273
# 9
09-20-2012, 07:27 AM
All kits should be wiping all active abilities associated with them when removed, be they Engineer, Science, or Tactical. If the game had been intended for you to have active a plethora of powers beyond the 4 granted by your kit, those powers should have been built into the kit in the first place.

Last edited by corsair114; 09-20-2012 at 07:33 AM.