Commander
Join Date: Jun 2012
Posts: 273
All kits should be wiping all active abilities associated with them when removed, be they Engineer, Science, or Tactical. If the game had been intended for you to have active a plethora of powers beyond the 4 granted by your kit, those powers should have been built into the kit in the first place.
Last edited by corsair114; 09-20-2012 at 05:33 AM.
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