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Starfleet Veteran
Join Date: Jun 2012
Posts: 1,606
# 12
09-21-2012, 05:36 AM
Quote:
Originally Posted by nagorak View Post
I think it would be more effective to allow us to pay in order to place actual rewards in our mission. Like it would cost a certain number of c-points in order for us to place a specific item at the end of our missions, or alternatively a level appropriate random item.

Unfortunately, before they do that they need a way to judge how long it took to play a mission, so we don't end up with a bunch of console clickers spitting out loot.

I guess from that standpoint the vendor may make sense, since it's not as easily abused. But really, it wouldn't take more than 5 minutes for "Joe Blows Market" to appear on the Foundry, which would effectively be a "console clicker' that consists of nothing but that vendor. So, realistically, it wouldn't end up bringing anyone to our missions.

I think it would be cool if we could add vendors regardless, though, even if only standard types with nothing special on them.
You'll be happy to know that this tech has already shown up in the NW Foundry and it's only a matter of time before it filters its way over to STO.

@greendragoon