Ambient with Combat Behavior Explanation of Variables
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Join Date: Jun 2012
09-26-2012, 01:51 PM
Can 'wander path nodes' be set manually ? I'd like to setup a patrol route for my NPC with these nodes until the player interacts with him.
Currently when I setup my NPC to wander he remains stationary until the player ship interacts with him even tho I set the wander to yes, the speed pretty high, and the distance to long. I see there are marker nodes and was hoping they were usable for my purpose, but they didn't work.
KBF Lord MalaK
Now shaddup about the queues, it's a BUG
Last edited by lordmalak1; 09-26-2012 at