Per Borticus' Request: Critter-Specific Feedback in the No-Win Scenario
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Join Date: Jun 2012
10-04-2012, 11:30 PM
Ideally we get the races balanced better, and then let players choose which race they want to play against. At the end of the mission apply a larger cooldown for the race the team just went up against than for the others.
Even more ideally, we'd just reduce the number of NPCs by 80%, and make the remaining NPCs 500% more effective in terms of AI, power settings, skill use, equipment, and not just a dumb multiplier on health and damage. It would make PvE infinitely better.