DOff UI - Roster- Kills Frame Rate?!?!?!
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Join Date: Jun 2012
10-05-2012, 06:59 AM
Originally Posted by
Also, if it were just scripts kicking in, the scripts would finish and the FPS would resume.
This was the explanation given before, about why any UI window will cause slowdowns - because each one causes scripts to run. My assumption is that it does not "finish", it keeps running so long as the window is open.
My graphics card is weaker than OP's, and I have less RAM. I have no issues, and as far as I can tell the only thing better on my rig is the CPU - I have an Intel Q9450. It would appear th3xr34p3r's experience supports this as well - it's not a graphics issue, it's the things firing in the background while UI windows are open.
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