DOff UI - Roster- Kills Frame Rate?!?!?!
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Join Date: Jun 2012
10-05-2012, 11:18 AM
If it's CPU limited it's a gross mis-coding of the entire game system. It's killing FPS on high-end systems that can process a heckuva lot more than that.
I run an Intel i7 with 8 cores, 24 GB RAM, and a 2GB AMD 6970 video card. The game isn't bottlenecking my CPU. It surely isn't my video card. I have more than enough RAM.
It's faulty code somewhere. I don't know if it's running a recursive loop or what. I'll definitely have to check memory usage, CPU usage, and video RAM usage next time I load up STO. I'll compare both on "assignments" tab and "roster" tab.